Psychology × Human–computer interaction

Games, interaction, and human experience.

I’m interested in emotion, motivation, and individual differences in games, AI-enabled interactive systems, and everyday tools: what makes us want to explore, learn something new, or feel that our choices matter? I also build reading and research tools, bringing these questions into hands-on design.

Explore the projects

Projects

Personal projects growing out of concrete questions in reading, psychology research, and human–computer interaction.

Reading

LexiAnchor

I began LexiAnchor because I often lost focus and forgot where I was in long passages of English. After trying different approaches, I found that emphasizing the beginning of words helped me follow the text, so I started building a reader around that need.

Today, it is the EPUB and PDF tool I use every day and keep refining through that use.

Test release · Apple-silicon Mac and Windows x64

About this project
Research

PsyML Toolkit

I first wrote machine-learning code while studying psychology and working with behavioral data. Years later, revisiting it led to a new question: how could an ML workflow follow the way psychology researchers actually work?

The code I wrote to learn has grown into a local desktop and command-line toolkit spanning analysis, validation, model saving, prediction on new data, and interpretation.

Public release available · Apple-silicon Mac and Windows x64

About this project

Currently

Updated September 2026

What I am working on now.

  • Planning GEP (GuguguLab Experiment Platform), a self-hosted platform for publishing psychology experiments, managing participation, and collecting and exporting data. Currently in design and development preparation.
  • Continuing to develop PsyML Toolkit around the practical workflow of psychology researchers.
  • Learning and exploring Games HCI, behavioral research, and human behavior in interactive systems.

About

My background is in psychology. On Gugugu Lab, I share how psychology informs my approach to interaction design and software development.

I currently explore Games HCI, AI interaction, behavioral research, and research software, starting with concrete problems and building tools I can use, test, and keep improving.

More about me

Contact

For projects and source code, find my work on GitHub. For project bugs or feature suggestions, please use the relevant Issues page.

Email:

Find me on GitHub