About
Gugugu Lab is my personal space for sharing projects and developing research interests at the intersection of psychology and human–computer interaction.
My background is in mental health education. It shapes my attention to emotion, motivation, learning, and individual differences when thinking about interaction design. I aim to bring this perspective to Games HCI and tool development, exploring how design can support understanding, personal agency, and meaningful experiences.
I am especially interested in Games HCI: how interaction, feedback, and game design relate to player experience and behavior. I also explore human–AI interaction and behavioral data analysis, including how we measure experience and evaluate the conclusions drawn from data.
Building tools gives me concrete questions to work on: what should an interface make easy, what choices should remain visible, and what evidence would tell us whether a design helps? LexiAnchor and PsyML Toolkit are part of that practice.
“Lab” is a personal project name, not an institutional laboratory.